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Browse key terms and definitions across all GCSE subjects. Search by keyword or filter by subject and exam board.
23,110 key terms
Deserving poor
The Elizabethan category for people considered worthy of assistance because age, illness or disability prevented them from supporting themselves.
Deserving poor
A historical label for people judged worthy of assistance because they were considered hardworking or unable to support themselves. It reflects a judgement about poverty, not an objective division between people.
Design
The stylistic decisions that shape the appearance of a media product.
Design analysis
Examining a design’s features and explaining how they relate to its purpose, users, materials, manufacture and context.
Design argument
An argument that the apparent order, complexity and purpose of the natural world provide evidence for an intelligent designer, identified by religious believers as God.
Design brief
A statement outlining the design problem and what the proposed solution must achieve for the client.
Design communication
The use of drawings, diagrams, models, notes and media to explain, record and justify design ideas.
Design constraint
A limit that restricts the choices available when designing or manufacturing a product.
Design context
The situation in which a product will be used, including its users, purpose and surroundings.
Design criterion
A requirement that a proposed design must meet, such as its function, size, appearance or cost.
Design decision
A deliberate choice made to meet a design requirement or solve a problem.
Design fixation
Becoming attached to an idea too early and failing to consider alternatives or respond to evidence.
Design for disability
Creating or adapting a product to meet the physical, sensory or cognitive needs of disabled users.
Design for disassembly
Designing a product so that its components and materials can be separated for repair, reuse or recycling.
Design for maintenance
Designing a product so that servicing, repair and replacement of parts are straightforward, helping it remain usable for longer.
Design language
A consistent approach to a product’s appearance and organisation, such as its proportions, colours and control layout.
Design mix
The balance between function, aesthetics and cost when designing a product.
Design opportunity
A possibility that a designer or manufacturer can use to improve a product or how it is made.
Design philosophy
The beliefs and priorities that guide a designer's or company's design decisions.
Design problem
A difficulty experienced by a user that a new or improved product could address.
Design record
A written account of a design idea or decision that preserves information so it can be understood and referred to later.
Design requirement
A need or want that a product must meet to be successful for its intended user and purpose.
Design specification
A list of research-based criteria stating what a product must do, be or have, used to guide design decisions and evaluate its success.
Design strategy
A method used to generate, explore or improve ideas for solving a design problem.
Desirable characteristic
A characteristic that people intend an organism to have for a particular purpose.
Desirable criterion
A feature that would improve a product but is not necessary for its basic success.
Desired product
The product that the reaction is intended to make.
Desired self
The person someone would like to become, including qualities, appearance or lifestyles they aspire to.
Desire line
A straight line linking an origin and a destination, rather than tracing the route travelled. Its width may represent the amount of movement.
Desire-line map
A map using straight lines to connect origins and destinations, showing links and their direction rather than necessarily the actual routes travelled.
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