Every time you follow a GPS navigation system, it relies on two crucial pieces of information: how far to travel, and in what direction. A vector is a mathematical quantity with both magnitude (size) and direction. We represent this diagrammatically as a directed line segment—a straight line where the length shows the magnitude and the arrow points in the precise direction of movement.
Algebraically, we use column vector notation, written in the form . The top number () defines the horizontal displacement, where positive moves right and negative moves left. The bottom number () defines the vertical displacement, where positive moves up and negative moves down.
In mathematics, the starting position of a vector defines its specific type. A position vector describes the exact location of a point relative to a fixed origin (), such as . Conversely, a displacement vector represents the movement between two specific points anywhere on a grid, such as . In printed Edexcel exams, vectors are denoted by bold lowercase letters (like ) or capital letters with an arrow (like ).
When you zoom in on a photograph on your phone, the image gets larger, but the proportions and orientation stay exactly the same. In vector mathematics, a scalar is a regular real number (a scale factor) that has magnitude but no direction. Multiplying a vector by a scalar scales its length while keeping it parallel to the original path.
The magnitude (length) of a vector is denoted by and can be calculated using Pythagoras' Theorem:
When multiplying a vector by a scalar , the new magnitude becomes times the original. If is positive, the direction remains identical. If is negative, the direction is entirely reversed. If , the vector shrinks.
Calculate the resultant column vectors when multiplying the vector by the scalar , and by the scalar .
Step 1: For the first scalar, multiply both the and components by .
Step 2: State the final resultant vector.
Step 3: Repeat the process for the negative scalar, remembering that a negative multiplier will reverse the vector's direction.
Step 4: Calculate the final resultant vector, taking care with the double negative in the component.
Why does a plane flying in a crosswind end up travelling in a completely different direction to where its nose is pointing? When two or more vectors act together, they combine to form a single resultant vector. To add or subtract vectors algebraically, you simply perform the arithmetic on the corresponding and components separately.
Geometrically, addition is performed using the triangle law (often called the "nose-to-tail" method). You place the tail (start) of the second vector at the head (tip) of the first. The resultant vector is the shortcut drawn straight from the very start of the journey to the final destination. If a vector journey starts and ends at the exact same point, it forms a zero vector, which has 0 magnitude and no direction.
Subtracting a vector () is geometrically identical to adding its negative. You draw , and then draw pointing in the opposite direction. A crucial rule for displacement vector journeys is "Finish minus Start", written algebraically as .
Given the vectors and , calculate the resultant vector .
Step 1: Write out the addition of the two column vectors.
Step 2: Add the corresponding components (top numbers) and components (bottom numbers) together.
Step 3: State the final resultant column vector.
Given the vectors and , calculate the resultant vector .
Step 1: Write out the subtraction of the two column vectors.
Step 2: Subtract the corresponding components (top numbers) and components (bottom numbers), taking care with double negatives.
Step 3: State the final resultant column vector.
Students often confuse the displacement vector with . Reversing the direction of a vector changes its sign, meaning .
When subtracting negative vector components algebraically, take care with double negatives (e.g., , not ).
In vector geometry proof questions, always write the algebraic 'vector path' (e.g., ) before substituting in column vectors to secure your method marks.
When writing vectors by hand in the exam, you MUST underline them (e.g., ) so examiners can easily distinguish them from standard scalar variables.
Vector
A mathematical quantity that possesses both magnitude (size) and direction.
Magnitude
The length or overall size of a vector, often calculated using Pythagoras' Theorem.
Directed line segment
A straight line whose length represents magnitude and whose arrow indicates the direction.
Column vector
A vertical pair of numbers where the top number describes horizontal movement and the bottom describes vertical movement.
Position vector
A vector describing the precise location of a point relative to a fixed origin (O).
Displacement vector
A vector representing the straight-line movement from one specific point to another.
Scalar
A real number (scale factor) that has a magnitude but no direction.
Resultant vector
The single overall vector that represents the sum of two or more individual vectors acting together.
Triangle law
A geometric method for adding vectors by placing them 'nose-to-tail' to find the resultant.
Zero vector
A vector with a magnitude of 0 and no direction, occurring when a path starts and ends at the exact same point.
Put your knowledge into practice — try past paper questions for Mathematics
Vector
A mathematical quantity that possesses both magnitude (size) and direction.
Magnitude
The length or overall size of a vector, often calculated using Pythagoras' Theorem.
Directed line segment
A straight line whose length represents magnitude and whose arrow indicates the direction.
Column vector
A vertical pair of numbers where the top number describes horizontal movement and the bottom describes vertical movement.
Position vector
A vector describing the precise location of a point relative to a fixed origin (O).
Displacement vector
A vector representing the straight-line movement from one specific point to another.
Scalar
A real number (scale factor) that has a magnitude but no direction.
Resultant vector
The single overall vector that represents the sum of two or more individual vectors acting together.
Triangle law
A geometric method for adding vectors by placing them 'nose-to-tail' to find the resultant.
Zero vector
A vector with a magnitude of 0 and no direction, occurring when a path starts and ends at the exact same point.