Children's Entertainment — Eduqas GCSE History C100
Eduqas GCSE History · C100
Children's Entertainment
What you need to know
Analyze how changing patterns in entertainment have affected the lives of children over time.
Describe the nature of children's games and toys in the medieval, sixteenth, and seventeenth centuries.
Explain the development of games and toys during Victorian times.
Assess the popularity of girls' and boys' comics in the early twentieth century.
Evaluate the growth of radio and television programmes specifically aimed at children.
Analyze the rise of computer-generated games in the late twentieth century and the subsequent decline of outdoor play by the start of the twenty-first century.